CHARACTER (a child element of CHARACTERS) defines a single player character.
CHARACTER supports the use of its own child elements as values. For a list of supported child elements please refer to the tree menu on the left.
This example uses two CHARACTER elements, each defining a different player character.
- <CHARACTERS>
- <CHARACTER>
- ......
- </CHARACTER>
- <CHARACTER>
- ......
- </CHARACTER>
- </CHARACTERS>